We have seleted the Qt-ANGLE Kit from QtCreator to build our app. My question is: is there anything we can do to force our Qt 5.4 app to use ANGLE instead of the fallback sequence -> -> described 'here': We want to assure that the app will run on as much as devices as possible, so we think that using ANGLE is a good idea.
We have a windows Qt desktop app that links to a rendering library based on OpenGL ES 2.0.